Saturday, March 7, 2026

The Dragon's Shadow: Session 1


As I continue draft up the 0e version of Crescendo, I am now in a position to start showing off one of the central ideas behind the game: as something you can run alongside your already-existing game. So, I started a Shadowdark game, grabbing some folks off my Discord server, and here's what we got!

Session 1, Kaksusa 6

Reflections

So the timer on the torch is the single most brilliant mechanic I think I have ever seen. By popular concept it shouldn't work. But it does. Which means that the popular understanding of design is wrong. What a shock! It's almost like you have to design for the players at the table first!

No comments:

Post a Comment