I had a "Eureka!" moment the other day, and wanted to share it with y'all. I'm going to use two terms: Positive Game Design and Negative Game Design. The blog post will be about I went from trying Positive Game Design to where I'm at now, Negative Game Design, and why I'm satisfied with where I wound up for Crescendo.
All The Things Under Heaven and Earth
Friday, March 21, 2025
Design Journal: Crescendo is Negative Design
I had a "Eureka!" moment the other day, and wanted to share it with y'all. I'm going to use two terms: Positive Game Design and Negative Game Design. The blog post will be about I went from trying Positive Game Design to where I'm at now, Negative Game Design, and why I'm satisfied with where I wound up for Crescendo.
Friday, March 14, 2025
The Lancelot Problem
“In summary, modernity replaces process with result and the relational with the transactional."- Nassim Taleb, The Bed of Procrustes
Friday, March 7, 2025
How I Approach Media
Over the last few months, as I've not written on here, I've actually been having some rather productive and intense conversations with folks on Discord. I have found that the way I view media, and really the way I see everything, has been questioned. Apparently, my taste in movies can be a bit strange for people. Which is fair, I'm not exactly with the crowds. I've learned a lot about how other people actually approach media (even if they deny it) and why my approach is different. By learning how others interact with media, I learned how I do it. Given that I've never really succeeded in understanding my process before this point, I'm grateful to be able to understand something so important to me. However, the conclusions this leads me aren't really what I expected.
Mean It!
The very bedrock of my approach is grounded in the Church Fathers' repeated and urgent cautionings against frivolity. Which, you know, sounds like they're saying "Don't have fun". Which is simply not human. It is my ironclad experience that translators are traitors and are only to be trusted after a thorough investigation, under the assumption that the translator is actively harming the thing they translate.
I am only occasionally wrong on this assumption. It's a unicorn level event.
When I investigated what the likely traitors meant, all linguistic experts and priests I could find on the subject broadly defined frivolity as the attitude: "This doesn't mean anything". Sobriety was a virtue, because life always does mean something. And not keeping your head inevitably leads to harm. So, whatever you do, you do it with intention. Make sure you mean it.
Someone is going to say that sounds exhausting. I will acknowledge it takes more work to mean what you do and say. I will also not claim that I'm terribly good at this. I'm terrible at it actually! But it is something I try for. Something I value. Something I prize. No matter how I fail at it, I hope to someday achieve it.
Until then, I practice on art.
My Assumptions
My first assumption is that if a movie was filmed some competency must be assumed and thus sought and appreciated. Making a movie is expensive, time consuming, and requires a large crew. You do not make a thing like that unless most of the people on it believes in it. And yes, people can be delusional, but by definition people don't work on complex projects unless they're getting something out of it. So, I look for it! What drove them?
The second thing I assume is that everyone follows the same general pattern. Plot structure is generally easy to figure out. This means that there's acts, there's a general structure, the movie is designed to tell you what it's about. So, I take very careful note of the first act. What are they setting up? What kind of story are they hinting at? Runtime is vital to my approach. How long a movie tells me generally what to expect as far as when shifts are going to happen. I've found that the shifts to different acts are pretty close to universal. This approach works well enough to where I can confidently say "Okay, we're in act two, they're going to start doing X with the information they've set up" and be reasonably accurate.
From there, the question I have is: "Did they deliver on what they said they would do in the first act?" This is a "Yes" or "No" answer. And a lot of my enjoyment of the media is based off of this question. A lot. If they manage to deliver, I'm generally going to enjoy it. I want them to pull it off. At this point I can be pretty generous. If you pulled it off, you pulled it off! Congratulations! That's more work than I can readily imagine. So, at the very least I usually appreciate some aspect of a work and really do let that sit with me.
However, if not? Well, that gets more complicated. Not necessarily difficult, or more complex. Was the execution bungled? That's more forgivable in my eyes. I do not assume people are geniuses. I assume it will be flawed. There are too many moving parts in most stuff to not have flaws and hiccups. So, that part's not going to bother me all that much. But sometimes? It's coz someone had a bad or even an evil idea on what to do with their set up. Both of those piss me off. I am generally far less forgiving of bad and malicious ideas than I am of bungled execution. Usually.
The Questions
Then, I ask myself a very important question: "Can I chew on this and find something of value in it?" If the answer is "Yes", I usually find myself blogging about the end process of that part on here. I'm still working on what this part of the process looks like. I won't pretend that I'm very good at it. But I do give it my honest shot to see if I can.
I ask myself another question: "Do I even particularly like what I've seen?" That is when my own taste comes into play. I like stories about deeply detailed and conflicted individuals rubbing against the world till they're both shredded by the experience. The epic and the personal push and poke each other until there's just broken pieces. You give me that and I'll automatically like whatever it is you're doing. If you do that in a generally fantastical way, I'm really going to enjoy that. If you throw blood into that you definitely got me. But my tastes are a distant second to me. I've found that merely liking things simply isn't that satisfying. Taking things on their own terms, asking what the object itself is, grappling with it, is far more interesting than just "Do I like it?". I find I benefit more from letting things be uncomfortable and imperfect and maybe even bad, so long as I can benefit somehow.
Then: "Can I watch it again? Do I want to?" Some stuff I have to squirm through... and then I make myself do it again. Because I think it's important that I do so.
At some point I start asking myself how this impacts what I believe. Is there anything that got cleared up? If so, what? Frequently I've found that horror clears up some aspect of the supernatural for me, usually by showing some detail that helps click certain things into place. Sometimes the answer is no, and that's perfectly fine.
Conclusion
Friday, February 7, 2025
Skew
I am not pretending that Skew is a great film, or even a good film. I certainly don't like the characters. The idea behind the film is trite, at first blush. It's yet another found footage film about a story that normally wouldn't have found its way onto a camera. The characters are the usual unlikeable jerks we find in the spotted history of found footage films. The camera work's intentionally spotty with the crucial information "accidentally" finding its way into the frame. The artificiality of the genre is such that I found myself falling into the old rut. I was in "the trance".
And then ice-cold water was dumped on my head.
And then the movie ended.
What just happened??? This didn't go the way I thought it was going to go.
So, I started over. And found this, right at the front, waiting for me.
"All physical bodies are made entirely of an infinite number of ghostlike skins, one on top of another. Photography has the power to peel away the topmost of these layers. Exposure to the camera actually diminishes the self."
And then, halfway through the film, the following monologue:
" If my parents are going to rob me of my memories then I'm going to make up my own, and I can shoot what I want, and then I can pick and choose, and I can take it home, AND I CAN PLAY WITH THE FOOTAGE. The trick that I've learned is that you just gotta keep shooting. Just let it roll. CAUSE YOU NEVER KNOW WHEN YOU'RE GONNA GET THAT RIGHT SHOT..." (emphasis MINE)
So, a few things were just established.
- This tape isn't "raw". It has been manipulated.
- There is an editor, who doesn't intend anyone else to see this film.
- The footage is out of sequence, deliberately.
- Something is deeply wrong with Simon.
Friday, January 31, 2025
The Grip on the Carousel
Run sand, hourglass
When it's my time, will I be worth?
Spin 'round, carousel
When your horse isn't screwed in
I couldn't do merry-go-rounds as a kid. Under any speed. I'd get green so fast that I never got any joy from the experience. I could practically fly up to the top of playgrounds and the deep ends of pools from the tender age of two, so I was by no means a tender child. If anything, I blazed circles of flame around other kids. They were standing still. From the high dive to the bottom of the pool, I remember the world as motion. As wind. As rush. The world was meant to be experienced as motion, as something to be joined in with.
But you put me on a merry go round? Oh man, get me off. Now.
Same with cars. If I'm not driving, I start feeling a bit green, sometimes very quickly.
The world felt still when I moved. So, as a child, I moved all the time. It also helped me process all the nonsense going on: rapes, beatings, fallings-out, and the list could just go on and on. Whatever it was, I kept moving. Whatever happened, I just kept jumping and vaulting and running and sparring and whatever it took.
Until one day.
When I just couldn't do it anymore.
I couldn't move fast enough. No matter how fast I moved, no matter what I did, the spinning kept going, both inside and outside of me. At the age of thirteen I felt something break. And then I realized: I had to find a way to weather it.
So, I first had to figure out what exactly what I was running into. It didn't take long to realize that this nauseating experience was simply time. And time was apparently thought of as linear: one event went to another went to another to another. Each moment was unique. Something to treasure. Time was progression.
Out of all the lies I have been told, this is one of the most destructive. It has taken me well over twenty years to learn just how wrong it is. The experience of time isn't linear, it is cyclical. You are cyclical. You do not change. Your understanding of you may change, but you do not change.
Well, sorta, we'll get back to that in a minute. Just put a pin in "We don't change".
Every time, over the last twenty-three years, that I have thought "Ah, that's over and done with", I have been wrong. For, you see, the world (and therefore time) revolves, bringing us back to the same experiences of ourselves and of the world. History repeats. It takes longer to come back to the same world events under a different glamor, but they're the same events, whether you want to admit or not. Now, the usual brainwashing rot is to tell people to ignore this feeling of revolution, this sickening realization that yes, indeed, you have been here before, yes indeed, you didn't get away from it. "It's a new day! Don't worry! You're different this time." You're taught to look at the ephemeral qualities, not the archetypical substance of what it is you're encountering.
The gullible and/or brave manage. The gullible just find any of the ephemeral and inconsequential details they can to trick themselves. The brave throw themselves onto the merry-go-round, blocking out everything else until they finally collapse in on themselves, and if they're very lucky they'll get wise to the grift. If they're not, they'll become cowards/honest people. Sorry, brave and gullible, the cowards are right this time around.
The honest and/or cowardly start abusing substances, to dull the internal nausea, all the while everyone is telling them that they're progressing, not spinning! This level of dissonance between what you're told and what you experience usually creates bitter addicts who, if you get them into a corner and put a gun to their head, will tell you what's really going on. And don't worry, they'll usually get very poetic and specific about what they're going through. But you have to listen, without judgment. They all say the same thing. It's 100%. Sorry, brave and gullible, the cowards are right this time around.
"But wait, people change!" the brave and gullible will say. "I've seen it! With mine own eyes! And that's progress! That's linear! There's a clear change that makes that person different from what they were before!" Is that really true? Are we really counting the incidentals, the surface level stuff that doesn't mean anything at all? The inner experience of change has nothing to do with linearity at all. We've got enough universal wisdom to know that. The interior experience of change isn't that of linearity. At all.
No, things get quiet. Real quiet. And then something happens to you. One minute you're one way, and the next you really are something different. It's like this odd wink in time and presto! Well, if you're Christian you know it's not a "something", it's a SomeOne. God changes you. He acts based upon what you have sincerely tried (and failed!) to do. He sees the failures and your insistence on not backing down. And then He changes you, as much as you can stand. He'd do the whole thing at once, but there aren't many who can do a whole hog change like that. So, He watches you go 'round the carousel, with the unscrewed horse, and waits until you have built up enough hope, and then He changes you as much as you can stand. But you have to actively work at hope.
So, the thing that's being called "linear" is a combination of three different factors, one of which is outside of time. If you wanna oversimplify that to linear, that's your decision.
But that's reductive, unhelpfully so.
It doesn't describe the experience that people are actually going to go through.
People are going to come away with the worst possible idea of what the human experience, nevermind of God saving them, actually looks like.
But sure! Linear!
Friday, December 13, 2024
Musings on The Witch
Pseudo-Anthony, "On the Character of Men"
Friday, December 6, 2024
The Real Point of Crescendo
“Well, Mr. Dungeon Master?” Jedd’s voice was soft. But unyielding. I realized I had to talk. What do you say to such a thing?